ʒ߃vOC

Egݍݕ

@scenario\gvolume.ks 莝 KAG3 ̃vWFNgtH_ scenario tH
_ɃRs[ĂB

Eg

@ViI̐擪Ȃǂ

@call storage=gvolume.ks

@Ƃ gvolume.ks ĂяoƁAgvolmenu Ƃ^O`܂B
@gvolume.ks ͂QȏĂяoȂłB}N̒`ƓŁA
PĂяo΁Aȍ~A@\gp\ɂȂ܂B

gvolmenu ^O̓j[Ɂuʁvj[ǉẢ name ^O
w肵Õj[ڂ쐬܂B

gvolmenu  control  bgm ܂͐lw肵܂Bbgm w肷
BGM ̉ʂ̐s܂B0  1 Ȃǂw肷ƁAŎw肵
ʉobt@̉ʂ̐s܂Bʉobt@w肷ꍇ
0,1,2 ̂悤ɃJ}ŋ؂Ďw肷邱Ƃł܂B

ʂ bgmopt  seopt ^O gvolume ^OŎw肷u{[v
ɐݒ肳܂B

E

@call storage=gvolume.ks
@gvolmenu name="BGM(&B)" control="bgm"
@gvolmenu name="{CX(&V)" control="0"
@gvolmenu name="ʉ(&S)" control="1,2"

Eʂ~[g̎ɍĐȂ悤ɂɂ

BGM ̏ꍇ kag.bgm.buf1.volume2
ʉ̏ꍇ kag.se[0].volume2 ( 0 ͌ʉobt@ԍ )

A~[g̎ 0 ɂȂ̂ playse cond="kag.se[0].volume2!=0"
̂悤Ȏw΍ĐȂȂ܂B


ECZX

KAG3ɏ܂B܂AgpEώRłB
